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Deadeye Character Ascension 19

Deadeye

Deadeye

Character:Ranger
A woman can change the world with a single well-placed arrow.
Let arrows fly from afar. Kill them before they arrive.
Deadeye

Deadeye

Projectile Speed

Projectile Speed

10% increased Projectile Speed
Supported Skills have 10% increased Projectile Speed
10% increased Projectile Speed
Projectile Speed

Projectile Speed

10% increased Projectile Speed
Supported Skills have 10% increased Projectile Speed
10% increased Projectile Speed
Skill Speed

Skill Speed

4% increased Skill Speed
Skill Speed

Skill Speed

4% increased Skill Speed
Frenzy Charge Duration

Frenzy Charge Duration

25% increased Frenzy Charge Duration
Frenzy Charge Duration

Frenzy Charge Duration

25% increased Frenzy Charge Duration
Mark Effect

Mark Effect

12% increased Effect of Marks from Supported Skills
12% increased Effect of Socketed Marks
Mark effect modifier@12%
12% increased Effect of your Mark Skills
Accuracy

Accuracy

12% increased Accuracy Rating
Supported Skills have 12% increased Accuracy Rating
12% increased Accuracy Rating
Wind Ward
Frame

Wind Ward

Notable
-3% more Damage taken per Tailwind
Avidity
Frame

Avidity

Notable
30% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
Thrilling Chase
Frame

Thrilling Chase

Notable
Benefits from consuming Frenzy Charges for your Skills are doubled
Skills Consuming Frenzy Charges behave as if Consuming twice as many Frenzy Charges
Called Shots
Frame

Called Shots

Notable
You can apply 1 additional Marks
Eagle Eyes
Frame

Eagle Eyes

Notable
You have no Accuracy Penalty at Distance
Far Shot

Far Shot

Projectiles deal 0% more Hit damage to targets in the first 3.5 metres of their movement, scaling up with distance travelled to reach 20% after 7 metres
Point Blank

Point Blank

Projectiles deal 20% more Hit damage to targets in the first 3.5 metres of their movement, scaling down with distance travelled to reach 0% after 7 metres
Projectile Proximity Specialisation
Frame

Projectile Proximity Specialisation

Notable
Gathering Winds
Frame

Gathering Winds

Notable
Gain Tailwind on Skill use
Lose all Tailwind when Hit
Endless Munitions
Frame

Endless Munitions

Notable
Fires {1} additional Projectiles
Supported Skills fire {1} additional Projectiles
Skills fire {1} additional Projectiles
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