Accuracy
Accuracy is used to hit a target with an [Attack|Attack], and is checked against the targets [Evasion] to determine that chance.
Player and [Minion] [Attack|Attacks] incur an Accuracy penalty based on distance from the origin of the damage to the target, with no penalty for targets within 2 metres and up to 90% less Accuracy for targets further than 12 metres away.
Accuracy is used to hit a target with an Attack, and is checked against the targets Evasion to determine that chance.
Player and Minion Attacks incur an Accuracy penalty based on distance from the origin of the damage to the target, with no penalty for targets within 2 metres and up to 90% less Accuracy for targets further than 12 metres away.
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Accuracy