Critical Weakness
Critical Weakness causes hits against affected targets to have +0.5% to [Critical|Critical Hit] Chance, and can stack up to 20 times. If not otherwise specified, each stack lasts for 4 seconds.
Critical Weakness causes hits against affected targets to have +0.5% to Critical Hit Chance, and can stack up to 20 times. If not otherwise specified, each stack lasts for 4 seconds.
Inspect keywords ID
CriticalWeakness