Heavy Stun
[HeavyStun|Heavy Stuns] occur when a target's [Stun] bar is filled, interrupts the target's current action and prevent them from taking actions for a few seconds. [HitDamage|Hits] cause Heavy Stun buildup based on the damage dealt. Players and their [Minion|Minions] usually cannot be [HeavyStun|Heavily Stunned], but players can receive [HeavyStun|Heavy Stun] buildup where specifically mentioned while taking specific actions (such as raising their [Shield], Parrying with a [Buckler], or riding a mount).
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Heavy Stuns occur when a target's Stun bar is filled, interrupts the target's current action and prevent them from taking actions for a few seconds. Hits cause Heavy Stun buildup based on the damage dealt. Players and their Minions usually cannot be Heavily Stunned, but players can receive Heavy Stun buildup where specifically mentioned while taking specific actions (such as raising their Shield, Parrying with a Buckler, or riding a mount).
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HeavyStun