Take Mana Costs as Damage
[UpfrontCost|Upfront Costs] will result in taking the damage all at once as a [HitDamage|Hit].
A per-second costs will instead result in taking Damage per second, which is damage over time, and thus not a [HitDamage|Hit].
Upfront Costs will result in taking the damage all at once as a Hit.
A per-second costs will instead result in taking Damage per second, which is damage over time, and thus not a Hit.
Inspect keywords ID
TakeManaCostAsDamage