Take Mana Costs as Damage

[UpfrontCost|Upfront Costs] will result in taking the damage all at once as a [HitDamage|Hit]. A per-second costs will instead result in taking Damage per second, which is damage over time, and thus not a [HitDamage|Hit].
Upfront Costs will result in taking the damage all at once as a Hit. A per-second costs will instead result in taking Damage per second, which is damage over time, and thus not a Hit.

Inspect keywords ID

TakeManaCostAsDamage

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