Traps
Traps are [Two-Handed] ranged weapons that require [Dexterity] and [Intelligence] to equip. Traps cannot be used to [Attack] directly.
Throwing a Trap places it on the ground, where it can either be detonated manually or triggered by [CloseRange|Close by] enemies depending on the Trap type.
Traps are Two-Handed ranged weapons that require Dexterity and Intelligence to equip. Traps cannot be used to Attack directly.
Throwing a Trap places it on the ground, where it can either be detonated manually or triggered by Close by enemies depending on the Trap type.
Inspect keywords ID
Trap