Traps

Traps are [Two-Handed] ranged weapons that require [Dexterity] and [Intelligence] to equip. Traps cannot be used to [Attack] directly. Throwing a Trap places it on the ground, where it can either be detonated manually or triggered by [CloseRange|Close by] enemies depending on the Trap type.
Traps are Two-Handed ranged weapons that require Dexterity and Intelligence to equip. Traps cannot be used to Attack directly. Throwing a Trap places it on the ground, where it can either be detonated manually or triggered by Close by enemies depending on the Trap type.

Inspect keywords ID

Trap

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