Volatility

Volatility detonates after 4 seconds, dealing 100 [Physical] Damage to you per Volatility. For 10 seconds after detonation, you [Gain] 1% of Damage as [Chaos] for each Volatility which detonated. The detonation timer will reset on gaining another stack of Volatility. Volatility can be gained once every 0.1 seconds, and Volatility does not normally have a maximum (though some effects can set one).
Volatility detonates after 4 seconds, dealing 100 Physical Damage to you per Volatility. For 10 seconds after detonation, you Gain 1% of Damage as Chaos for each Volatility which detonated. The detonation timer will reset on gaining another stack of Volatility. Volatility can be gained once every 0.1 seconds, and Volatility does not normally have a maximum (though some effects can set one).

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Volatility

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