Whirlwinds
Whirlwinds [Blind] and [Slow] the movement speed of enemies within them. If their creator crosses the edge of the Whirlwind it collapses, damaging and [Knockback|Knocking Back] enemies caught inside.
Trying to create a Whirlwind that would overlap with an existing Whirlwind instead moves the existing Whirlwind and grants it a stage, making it larger and more damaging.
A Whirlwind that overlaps an allied [ElementalGround|Elemental Ground Surface] takes on that element, gaining 50% of damage as the cor
Whirlwinds Blind and Slow the movement speed of enemies within them. If their creator crosses the edge of the Whirlwind it collapses, damaging and Knocking Back enemies caught inside.
Trying to create a Whirlwind that would overlap with an existing Whirlwind instead moves the existing Whirlwind and grants it a stage, making it larger and more damaging.
A Whirlwind that overlaps an allied Elemental Ground Surface takes on that element, gaining 50% of damage as the cor
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Whirlwind