Passive Skills - Path of Exile 2
Your character build is primarily composed of the items the character is wearing, the skill and support gems that are socketed within those items, and the passive skills you have chosen from the passive skill tree. Because the passive skill tree lays the groundwork for your items and gems, the passive skill tree is arguably the core of every character build.
Whenever you level up, and upon completing certain quests, you'll get a passive skill point. Each point can be allocated on the passive skill tree 
Many clusters on the passive tree have 'Masteries' at their centres which signify the type of passives that cluster grants. Allocating any Notable in a cluster with a Mastery grants access to the 'Mastery passive.' Mastery passives provide a selection of one of many special stats related to the Mastery theme (e.g. Fire or Bow). Like regular passives, Masteries require a passive point to allocate. Mastery passives are shared across the tree, so Fire Masteries everywhere give the same selection of special sta
Jewel Sockets:The passive skill tree also contains jewel sockets. An allocated jewel socket can hold a jewel, but won't grant any sort of benefit by itself. Jewels cannot interact with Masteries.
The edges of the passive skill tree are also home to Large jewel sockets, these can hold Cluster jewels as well as regular jewels.
Planning and Changing Your Build:
The tree is shared by all of the character classes, but each class begins in a different location. Learning what is near each starting location will help you plan out future characters.
You can undo your choices with the passive refund points you get from certain quests and from using Orbs of Regret. You can only undo a single point per refund point, so if you plan on making changes later, make sure you can afford to do so.

100 / 6496 Passive Skills
Totem Mastery
Totem Mastery
Totem Mastery
Totem Mastery
Trap Mastery
Trap Mastery
Trap Mastery
Trap Mastery
Trap Mastery
Trap Mastery
Trap Mastery
Trap Mastery
Trap Mastery
Trap Mastery
Trap Mastery
Trap Mastery
Trap Mastery
Trap Mastery
Trap Mastery
Trap Mastery
Leech Mastery
Trap Mastery
Trigger Mastery
Trigger Mastery
Trigger Mastery
Trigger Mastery
Trigger Mastery
Trigger Mastery
Two Hand Mastery
Two Hand Mastery
Two Hand Mastery
Two Hand Mastery
Two Hand Mastery
Two Hand Mastery
Two Hand Mastery
Two Hand Mastery
Two Hand Mastery
Two Hand Mastery
Two Hand Mastery
Two Hand Mastery
Two Hand Mastery
Two Hand Mastery
Wand Mastery
Wand Mastery
Wand Mastery
Wand Mastery
Wand Mastery
Wand Mastery
Wand Mastery
Wand Mastery
Wand Mastery
Wand Mastery
Wand Mastery
Wand Mastery
Warcry Mastery
Warcry Mastery
Warcry Mastery
Warcry Mastery
Warcry Mastery
Warcry Mastery
Warcry Mastery
Life Mastery
Warcry Mastery
Warcry Mastery
Maximum Fire Resistance
+1% to Maximum Fire Resistance
Maximum Lightning Resistance
+1% to Maximum Lightning Resistance
Maximum Lightning Resistance
+1% to Maximum Lightning Resistance

[DNT-UNUSED] Maximum Lightning Resistance Notable
Notable
+3% to Maximum Lightning Resistance
Elemental Resistances
+2% to all Elemental Resistances
Elemental Resistances
+2% to all Elemental Resistances
Elemental Resistances
+2% to all Elemental Resistances
Elemental Resistances
+2% to all Elemental Resistances
Elemental Resistances
+2% to all Elemental Resistances

[DNT-UNUSED] Elemental Resistances and Something Else Notable
Notable
+1% to all Maximum Elemental Resistances
Elemental Resistances
+2% to all Elemental Resistances
Maximum Fire Resistance
+1% to Maximum Fire Resistance

Unnatural Resilience
Notable
1% to Maximum Fire Resistance for each 40% Uncapped Fire Resistance
+5% to all Elemental Resistances

Prism Guard
Notable
+1% to all Maximum Elemental Resistances
+5% to all Elemental Resistances
Maximum Elemental Resistances
+1% to all Elemental Resistances
Elemental Resistances
+1% to all Elemental Resistances
Elemental Resistances
+1% to all Elemental Resistances
Elemental Resistances
+1% to all Elemental Resistances
Elemental Resistances
+1% to all Elemental Resistances
Elemental Resistances
+1% to all Elemental Resistances
Elemental Resistances
+1% to all Elemental Resistances
Elemental Resistances
+1% to all Elemental Resistances
Maximum Fire Resistance
+1% to Maximum Fire Resistance
Elemental Resistances
+1% to all Elemental Resistances

[DNT-UNUSED] Maximum Fire Resistance Notable
Notable
+3% to Maximum Fire Resistance
Maximum Cold Resistance
+1% to Maximum Cold Resistance
Maximum Cold Resistance
+1% to Maximum Cold Resistance
Maximum Cold Resistance
+1% to Maximum Cold Resistance

[DNT-UNUSED] Maximum Cold Resistance Notable
Notable
+3% to Maximum Cold Resistance
Maximum Lightning Resistance
+1% to Maximum Lightning Resistance
Melee Damage
8% increased Melee Damage
Supported Skills deal 8% increased Melee Damage
Supported Skills deal 8% increased Melee Damage
Melee Damage
15% increased Melee Damage with Hits at Close Range
Melee Damage
15% increased Melee Damage with Hits at Close Range
Melee Damage
12% increased Melee Damage
Supported Skills deal 12% increased Melee Damage
Supported Skills deal 12% increased Melee Damage
Melee Damage
10% increased Melee Damage
Supported Skills deal 10% increased Melee Damage
Supported Skills deal 10% increased Melee Damage
Melee Damage
10% increased Melee Damage
Supported Skills deal 10% increased Melee Damage
Supported Skills deal 10% increased Melee Damage