Passive Skills - Path of Exile 2

Your character build is primarily composed of the items the character is wearing, the skill and support gems that are socketed within those items, and the passive skills you have chosen from the passive skill tree. Because the passive skill tree lays the groundwork for your items and gems, the passive skill tree is arguably the core of every character build. Whenever you level up, and upon completing certain quests, you'll get a passive skill point. Each point can be allocated on the passive skill tree Passive Skill Image 1
Many clusters on the passive tree have 'Masteries' at their centres which signify the type of passives that cluster grants. Allocating any Notable in a cluster with a Mastery grants access to the 'Mastery passive.' Mastery passives provide a selection of one of many special stats related to the Mastery theme (e.g. Fire or Bow). Like regular passives, Masteries require a passive point to allocate. Mastery passives are shared across the tree, so Fire Masteries everywhere give the same selection of special sta
Jewel Sockets:
The passive skill tree also contains jewel sockets. An allocated jewel socket can hold a jewel, but won't grant any sort of benefit by itself. Jewels cannot interact with Masteries. The edges of the passive skill tree are also home to Large jewel sockets, these can hold Cluster jewels as well as regular jewels.Passive Skill Image 2
Planning and Changing Your Build:
The tree is shared by all of the character classes, but each class begins in a different location. Learning what is near each starting location will help you plan out future characters. You can undo your choices with the passive refund points you get from certain quests and from using Orbs of Regret. You can only undo a single point per refund point, so if you plan on making changes later, make sure you can afford to do so. Passive Skill Image 3

100 / 6496 Passive Skills

Herald Reservation

Herald Reservation

-6% increased Reservation of Herald Skills
Herald Reservation

Herald Reservation

-6% increased Reservation of Herald Skills
Herald Reservation

Herald Reservation

-4% increased Reservation of Herald Skills
Coming Calamity
Frame

Coming Calamity

Notable
50% increased Lightning Damage while affected by Herald of Thunder
50% increased Cold Damage while affected by Herald of Ice
50% increased Fire Damage while affected by Herald of Ash
Fate Finding
Frame

Fate Finding

Notable
-15% increased Reservation of Herald Skills
Apocalypse
Frame

Apocalypse

Notable
+600% to Critical Hit Chance of Herald Skills
-40% increased Damage
Monsters deal -40% increased Damage
Supported Skills deal -40% increased Damage
Socketed Skills deal -40% increased Damage
Nearby Allies deal -40% increased Damage
Doomsayer
Frame

Doomsayer

Notable
Herald Skills have 30% increased Area of Effect
Herald Skills deal 30% increased Damage
Herald Reservation

Herald Reservation

-4% increased Reservation of Herald Skills
[DNT-UNUSED] Heralds Notable
Frame

[DNT-UNUSED] Heralds Notable

Notable
50% increased Reservation of Herald Skills
Herald Damage

Herald Damage

Herald Skills deal 20% increased Damage
Herald Damage

Herald Damage

Herald Skills deal 20% increased Damage
Herald Reservation

Herald Reservation

-4% increased Reservation of Herald Skills
Herald Damage

Herald Damage

Herald Skills deal 20% increased Damage
Herald Reservation

Herald Reservation

-4% increased Reservation of Herald Skills
Herald Damage

Herald Damage

Herald Skills deal 20% increased Damage
Herald Reservation

Herald Reservation

-4% increased Reservation of Herald Skills
Attack Damage

Attack Damage

Supported Skills deal 10% increased Attack Damage
10% increased Attack Damage
Ailment Threshold

Ailment Threshold

15% increased Elemental Ailment Threshold
Ailment Threshold

Ailment Threshold

15% increased Elemental Ailment Threshold
Attuned with Nature
Frame

Attuned with Nature

Notable
25% increased Elemental Ailment Threshold
25% increased Stun Threshold while on Full Life
Melee and Projectile Damage

Melee and Projectile Damage

10% increased Melee Damage
Supported Skills deal 10% increased Melee Damage
10% increased Projectile Damage
Supported Skills deal 10% increased Projectile Damage
10% increased Projectile Damage
Stun Threshold during Parry

Stun Threshold during Parry

20% increased Stun Threshold while Parrying
Stun Threshold during Parry

Stun Threshold during Parry

20% increased Stun Threshold while Parrying
Reflex Action
Frame

Reflex Action

Notable
30% increased Parry Damage
30% increased Evasion Rating while Parrying
Accuracy

Accuracy

8% increased Accuracy Rating
Supported Skills have 8% increased Accuracy Rating
8% increased Accuracy Rating
Accuracy

Accuracy

8% increased Accuracy Rating
Supported Skills have 8% increased Accuracy Rating
8% increased Accuracy Rating
Passive Skill

Unknown Passive

Attack Damage

Attack Damage

Supported Skills deal 10% increased Attack Damage
10% increased Attack Damage
Passive Skill

Unknown Passive

Passive Skill

Unknown Passive

Passive Skill

Unknown Passive

Passive Skill

Unknown Passive

Passive Skill

Unknown Passive

Passive Skill

Unknown Passive

Passive Skill

Unknown Passive

Passive Skill

Unknown Passive

Passive Skill

Unknown Passive

Passive Skill

Unknown Passive

Attack Damage

Attack Damage

Supported Skills deal 8% increased Attack Damage
8% increased Attack Damage
Passive Skill

Unknown Passive

Passive Skill

Unknown Passive

Passive Skill

Unknown Passive

Passive Skill

Unknown Passive

Passive Skill

Unknown Passive

Passive Skill

Unknown Passive

Passive Skill

Unknown Passive

Passive Skill

Unknown Passive

Passive Skill

Unknown Passive

Passive Skill

Unknown Passive

Attack Damage

Attack Damage

Supported Skills deal 8% increased Attack Damage
8% increased Attack Damage
Passive Skill

Unknown Passive

Melee and Projectile Damage

Melee and Projectile Damage

10% increased Melee Damage
Supported Skills deal 10% increased Melee Damage
10% increased Projectile Damage
Supported Skills deal 10% increased Projectile Damage
10% increased Projectile Damage
Melee and Projectile Damage

Melee and Projectile Damage

10% increased Melee Damage
Supported Skills deal 10% increased Melee Damage
10% increased Projectile Damage
Supported Skills deal 10% increased Projectile Damage
10% increased Projectile Damage
Primal Instinct
Frame

Primal Instinct

Notable
+10 to Dexterity
8% increased Attack Speed
Monsters have 8% increased Attack Speed
Supported Skills have 8% increased Attack Speed
8% increased Area of Effect
Supported Skills have 8% increased Area of Effect
Socketed Skills have 8% increased Area of Effect
Nearby Allies have 8% increased Area of Effect
Stalk and Leap
Frame

Stalk and Leap

Notable
30% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds
30% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds
Eagle Eye

Eagle Eye

10% increased Accuracy Rating
Supported Skills have 10% increased Accuracy Rating
10% increased Accuracy Rating
+30 to Accuracy Rating
Supported Skills have +30 to Accuracy Rating
30 additional Accuracy Rating
+30 to Accuracy Rating
Maximum Fire Resistance against Damage over Time

Maximum Fire Resistance against Damage over Time

Ignite Effect on You

Ignite Effect on You

-10% increased effect of Ignite on you
Ignite Effect on You

Ignite Effect on You

-10% increased effect of Ignite on you
Fireproof
Frame

Fireproof

Notable
-25% increased effect of Ignite on you
+15% to Fire Resistance
Maximum Fire Resistance against Damage over Time

Maximum Fire Resistance against Damage over Time

Maximum Fire Resistance against Damage over Time

Maximum Fire Resistance against Damage over Time

[DNT-UNUSED] Maximum Fire Resistance against Damage over Time Notable
Frame

[DNT-UNUSED] Maximum Fire Resistance against Damage over Time Notable

Notable
Ignite is applied to you slower

Ignite is applied to you slower

Ignite is applied to you slower

Ignite is applied to you slower

Ignite is applied to you slower

Ignite is applied to you slower

[DNT-UNUSED] Ignite is applied to you slower Notable
Frame

[DNT-UNUSED] Ignite is applied to you slower Notable

Notable
Ignite Effect on You

Ignite Effect on You

-10% increased effect of Ignite on you
Ignite Chance

Ignite Chance

Monsters have 15% increased chance to Ignite
15% increased chance to Ignite
Firestarter
Frame

Firestarter

Notable
Monsters have 40% increased chance to Ignite
40% increased chance to Ignite
Enemies Ignited by Supported Skills have -5% to Fire Resistance
Enemies Ignited by this Skill have -5% to Fire Resistance
Enemies Ignited by you have -5% to Fire Resistance
Ignite Chance

Ignite Chance

Monsters have 15% increased chance to Ignite
15% increased chance to Ignite
Ignite Chance

Ignite Chance

Monsters have 15% increased chance to Ignite
15% increased chance to Ignite
Ignite Effect

Ignite Effect

10% increased Magnitude of Ignite you inflict
Ignite Effect

Ignite Effect

10% increased Magnitude of Ignite you inflict
Ignite Chance

Ignite Chance

Monsters have 15% increased chance to Ignite
15% increased chance to Ignite
Ignite Chance

Ignite Chance

Monsters have 15% increased chance to Ignite
15% increased chance to Ignite
Burnout
Frame

Burnout

Notable
Ignites you inflict deal Damage 15% faster
Ignites from Supported Skills deal Damage 15% faster
Ignites you inflict deal Damage 15% faster
Ignite Chance

Ignite Chance

Monsters have 15% increased chance to Ignite
15% increased chance to Ignite
Ignite Chance

Ignite Chance

Monsters have 15% increased chance to Ignite
15% increased chance to Ignite
Ignite Chance

Ignite Chance

Monsters have 15% increased chance to Ignite
15% increased chance to Ignite
Ignite Chance

Ignite Chance

Monsters have 15% increased chance to Ignite
15% increased chance to Ignite
Immolation
Frame

Immolation

Notable
25% increased Magnitude of Ignite you inflict
+10 to Strength
Slow Burn
Frame

Slow Burn

Notable
20% increased Magnitude of Ignite you inflict
20% increased Ignite Duration on Enemies
Monsters have 20% increased Ignite Duration
Supported Skills have 20% increased Ignite Duration on Enemies
20% increased Ignite Duration on enemies
20% increased Ignite Duration on Enemies
Ignite Chance

Ignite Chance

Monsters have 15% increased chance to Ignite
15% increased chance to Ignite
Ignite Effect

Ignite Effect

12% increased Magnitude of Ignite you inflict
Ignite Chance

Ignite Chance

Monsters have 15% increased chance to Ignite
15% increased chance to Ignite
Impale

Impale

[DNT-UNUSED] Impale Notable
Frame

[DNT-UNUSED] Impale Notable

Notable
[DNT-UNUSED] Impale Notable
Frame

[DNT-UNUSED] Impale Notable

Notable
[DNT-UNUSED] Impale Notable
Frame

[DNT-UNUSED] Impale Notable

Notable
Impale

Impale

Impale

Impale

Impale

Impale

Impale

Impale

Impale

Impale

Impale

Impale

Impale

Impale

[DNT-UNUSED] Impale Notable
Frame

[DNT-UNUSED] Impale Notable

Notable
[DNT-UNUSED] Infusion Notable
Frame

[DNT-UNUSED] Infusion Notable

Notable
Minions from Supported Skills deal 1% increased Damage
Minions deal 1% increased Damage
Minions deal 1% increased Damage
Infusion Duration

Infusion Duration

20% increased Infusion Duration
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