Passive Skills - Path of Exile 2
Your character build is primarily composed of the items the character is wearing, the skill and support gems that are socketed within those items, and the passive skills you have chosen from the passive skill tree. Because the passive skill tree lays the groundwork for your items and gems, the passive skill tree is arguably the core of every character build.
Whenever you level up, and upon completing certain quests, you'll get a passive skill point. Each point can be allocated on the passive skill tree 

Many clusters on the passive tree have 'Masteries' at their centres which signify the type of passives that cluster grants. Allocating any Notable in a cluster with a Mastery grants access to the 'Mastery passive.' Mastery passives provide a selection of one of many special stats related to the Mastery theme (e.g. Fire or Bow). Like regular passives, Masteries require a passive point to allocate. Mastery passives are shared across the tree, so Fire Masteries everywhere give the same selection of special sta
Jewel Sockets:The passive skill tree also contains jewel sockets. An allocated jewel socket can hold a jewel, but won't grant any sort of benefit by itself. Jewels cannot interact with Masteries.
The edges of the passive skill tree are also home to Large jewel sockets, these can hold Cluster jewels as well as regular jewels.

Planning and Changing Your Build:
The tree is shared by all of the character classes, but each class begins in a different location. Learning what is near each starting location will help you plan out future characters.
You can undo your choices with the passive refund points you get from certain quests and from using Orbs of Regret. You can only undo a single point per refund point, so if you plan on making changes later, make sure you can afford to do so.


100 / 6496 Passive Skills

Spell Area of Effect
Spell Skills have 8% increased Area of Effect
![[DNT-UNUSED] Area Spells Notable](/images/art/2dart/skillicons/passives/areaofeffect.webp)

[DNT-UNUSED] Area Spells Notable
Notable

Spell Area of Effect
Spell Skills have 8% increased Area of Effect

Spell Area of Effect
Spell Skills have 8% increased Area of Effect

Spell Area of Effect
Spell Skills have 8% increased Area of Effect

Spell Area of Effect
Spell Skills have 8% increased Area of Effect

Spell Area of Effect
Spell Skills have 8% increased Area of Effect

Spell Area of Effect
Spell Skills have 8% increased Area of Effect

Armour and Evasion
10 additional Armour
+10 to Armour
+10 to Armour
+8 to Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating


Strong Chin
Notable
Gain Stun Threshold equal to the lowest of Evasion and Armour on your Helmet


Defiance
Notable
120% increased Armour and Evasion Rating when on Low Life


Backup Plan
Notable
{}% increased Armour if you haven't been Hit Recently
50% increased Evasion Rating if you have been Hit Recently


Insulated Treads
Notable
Gain Ailment Threshold equal to the lowest of Evasion and Armour on your Boots


Comforted Heart
Notable
Every 4 seconds, Regenerate Life equal to 2% of Armour and Evasion Rating over 1 second

Armour and Evasion
Buff grants 16% increased Evasion Rating and Armour
16% increased Armour and Evasion Rating
16% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 16% increased Evasion Rating and Armour
16% increased Armour and Evasion Rating
16% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
10 additional Armour
+10 to Armour
+10 to Armour
+8 to Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating


Feel no Pain
Notable
Buff grants 20% increased Evasion Rating and Armour
20% increased Armour and Evasion Rating
20% increased Armour and Evasion Rating
20% increased Stun Threshold

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour and Evasion
Buff grants 12% increased Evasion Rating and Armour
12% increased Armour and Evasion Rating
12% increased Armour and Evasion Rating

Armour Break
Break 20% increased Armour

Armour Break
Break 20% increased Armour

Armour Break
Break 20% increased Armour

Armour Break
Break 20% increased Armour

Armour Break
Break 20% increased Armour

Armour Break
Break 20% increased Armour

Armour Break
Break 20% increased Armour

Armour Break
Break 20% increased Armour

Armour Break
Break 20% increased Armour

Armour Break
Break 20% increased Armour

Armour Break
Break 20% increased Armour

Armour Break Duration
20% increased Armour Break Duration

Armour Break
Break 20% increased Armour

Armour Break
Break 20% increased Armour

Armour Break
Break 20% increased Armour

Armour Break
Break 20% increased Armour

Armour Break
Break 20% increased Armour

Armour Break
Break 20% increased Armour

Armour Break
Break 20% increased Armour

Armour Break
Break 20% increased Armour

Armour Break and Physical Damage
Break 10% increased Armour
6% increased Physical Damage
Supported Skills deal 6% increased Physical Damage
6% increased Physical Damage
6% increased Global Physical Damage
Supported Skills deal 6% increased Physical Damage
6% increased Global Physical Damage
Supported Skills deal 6% increased Physical Damage
6% increased Physical Damage
6% increased Global Physical Damage
Supported Skills deal 6% increased Physical Damage
6% increased Global Physical Damage

Physical Damage
12% increased Physical Damage
Supported Skills deal 12% increased Physical Damage
12% increased Physical Damage
12% increased Global Physical Damage
Supported Skills deal 12% increased Physical Damage
12% increased Global Physical Damage
Supported Skills deal 12% increased Physical Damage
12% increased Physical Damage
12% increased Global Physical Damage
Supported Skills deal 12% increased Physical Damage
12% increased Global Physical Damage

Armour Break and Armour
Break 15% increased Armour
10% increased Armour

Physical Damage
12% increased Physical Damage
Supported Skills deal 12% increased Physical Damage
12% increased Physical Damage
12% increased Global Physical Damage
Supported Skills deal 12% increased Physical Damage
12% increased Global Physical Damage
Supported Skills deal 12% increased Physical Damage
12% increased Physical Damage
12% increased Global Physical Damage
Supported Skills deal 12% increased Physical Damage
12% increased Global Physical Damage

Armour Break
Break 20% increased Armour

Armour Break
Break 20% increased Armour

Armour Break
Break 20% increased Armour


Breakage
Notable
Break 60% increased Armour
10% chance to Defend with 200% of Armour


Pile On
Notable
30% increased effect of Fully Broken Armour


Irreparable
Notable
100% increased Armour Break Duration


Cruel Methods
Notable
Break 40% increased Armour
25% increased Physical Damage
Supported Skills deal 25% increased Physical Damage
25% increased Physical Damage
25% increased Global Physical Damage
Supported Skills deal 25% increased Physical Damage
25% increased Global Physical Damage
Supported Skills deal 25% increased Physical Damage
25% increased Physical Damage
25% increased Global Physical Damage
Supported Skills deal 25% increased Physical Damage
25% increased Global Physical Damage
![[DNT-UNUSED] Armour Break Notable](/images/art/2dart/skillicons/passives/armourbreak2bufficon.webp)

[DNT-UNUSED] Armour Break Notable
Notable
Break 50% increased Armour
![[DNT-UNUSED] Armour Break Notable](/images/art/2dart/skillicons/passives/armourbreak2bufficon.webp)

[DNT-UNUSED] Armour Break Notable
Notable
Break 50% increased Armour

Armour Break
Break 20% increased Armour
![[DNT-UNUSED] Armour Break Notable](/images/art/2dart/skillicons/passives/armourbreak2bufficon.webp)

[DNT-UNUSED] Armour Break Notable
Notable
Break 50% increased Armour

Armour Break Duration
20% increased Armour Break Duration

Armour Break and Armour
Break 15% increased Armour
10% increased Armour

Armour Break
Break 20% increased Armour

Damage vs Armour Broken Enemies
20% increased Damage against Enemies with Fully Broken Armour

Damage vs Armour Broken Enemies
20% increased Damage against Enemies with Fully Broken Armour

Armour
15% increased Armour

Armour
15% increased Armour

Armour
15% increased Armour


Polished Iron
Notable
Gain additional Stun Threshold equal to 50% of Armour on Equipped Items
25% increased Armour

Armour
15% increased Armour

Armour
15% increased Armour

Armour
15% increased Armour

Armour
15% increased Armour


Heatproofing
Notable
25% of Armour also applies to Fire Damage taken from Hits

Armour
15% increased Armour

Armour
15% increased Armour

Armour
{}% increased Armour if you haven't been Hit Recently