Passive Skills - Path of Exile 2
Your character build is primarily composed of the items the character is wearing, the skill and support gems that are socketed within those items, and the passive skills you have chosen from the passive skill tree. Because the passive skill tree lays the groundwork for your items and gems, the passive skill tree is arguably the core of every character build.
Whenever you level up, and upon completing certain quests, you'll get a passive skill point. Each point can be allocated on the passive skill tree 

Many clusters on the passive tree have 'Masteries' at their centres which signify the type of passives that cluster grants. Allocating any Notable in a cluster with a Mastery grants access to the 'Mastery passive.' Mastery passives provide a selection of one of many special stats related to the Mastery theme (e.g. Fire or Bow). Like regular passives, Masteries require a passive point to allocate. Mastery passives are shared across the tree, so Fire Masteries everywhere give the same selection of special sta
Jewel Sockets:The passive skill tree also contains jewel sockets. An allocated jewel socket can hold a jewel, but won't grant any sort of benefit by itself. Jewels cannot interact with Masteries.
The edges of the passive skill tree are also home to Large jewel sockets, these can hold Cluster jewels as well as regular jewels.

Planning and Changing Your Build:
The tree is shared by all of the character classes, but each class begins in a different location. Learning what is near each starting location will help you plan out future characters.
You can undo your choices with the passive refund points you get from certain quests and from using Orbs of Regret. You can only undo a single point per refund point, so if you plan on making changes later, make sure you can afford to do so.


100 / 6496 Passive Skills
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![[DNT] Filleter](/images/art/2dart/skillicons/passives/damage.webp)
[DNT] Filleter
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![[DNT] Waterman](/images/art/2dart/skillicons/passives/damage.webp)
[DNT] Waterman


Critical Strike
Notable
Chance to Hit with Attacks can exceed 100%\nGain additional Critical Hit Chance equal to 25% of excess chance to Hit with Attacks


Penetrate
Notable
Attacks using your Weapons have Added Physical Damage equal\nto 25% of the Accuracy Rating on the Weapon


Predatory Instinct
Notable
Reveal Weaknesses against Rare and Unique enemies
50% more damage against enemies with an Open Weakness


In for the Kill
Notable
20% increased Movement Speed while an enemy with an Open Weakness is in your Presence
40% increased Skill Speed while an enemy with an Open Weakness is in your Presence


Infused Avatar
Notable
Infusions Infuse your Projectiles without being Consumed


Elemental Infusion
Notable
When you Consume a Power Charge Trigger Infuse Weapon to gain 2 Cold Infusion
When you Consume an Endurance Charge Trigger Infuse Weapon to gain 2 Fire Infusion
When you Consume a Frenzy Charge Trigger Infuse Weapon to gain 2 Lightning Infusion


Azmeri Brew
Notable
Life Flasks also recover Mana\nMana Flasks also recover Life


Stalking Panther
Notable
Evasion Rating from Equipped Helmet, Gloves and Boots is doubled
Evasion Rating from Equipped Body Armour is halved


Mystic Harvest
Notable
Life Leech recovers based on your Elemental damage as well as Physical damage

Accuracy
12% increased Accuracy Rating
Supported Skills have 12% increased Accuracy Rating
12% increased Accuracy Rating
Supported Skills have 12% increased Accuracy Rating
12% increased Accuracy Rating

Accuracy
12% increased Accuracy Rating
Supported Skills have 12% increased Accuracy Rating
12% increased Accuracy Rating
Supported Skills have 12% increased Accuracy Rating
12% increased Accuracy Rating

Skill Speed
4% increased Skill Speed

Skill Speed
4% increased Skill Speed

Elemental Damage
12% increased Elemental Damage
Supported Skills deal 12% increased Elemental Damage
12% increased Elemental Damage
Supported Skills deal 12% increased Elemental Damage
12% increased Elemental Damage

Elemental Damage
12% increased Elemental Damage
Supported Skills deal 12% increased Elemental Damage
12% increased Elemental Damage
Supported Skills deal 12% increased Elemental Damage
12% increased Elemental Damage

Flask Recovery
15% increased Life and Mana Recovery from Flasks

Evasion
20% increased Evasion Rating

Life Leech
12% increased amount of Life Leeched
![[DNT] Spearfisher](/images/art/2dart/skillicons/passives/damage.webp)
[DNT] Spearfisher
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![[DNT] Harpooner](/images/art/2dart/skillicons/passives/damage.webp)
[DNT] Harpooner


Mystic Attunement
Notable
25% increased bonuses gained from Equipped Rings and Amulets
25% reduced bonuses gained from Equipped Rings and Amulets
25% reduced bonuses gained from Equipped Rings and Amulets


Unfurled Finger
Notable
+1 Ring Slot


Intricate Sigils
Notable
20% more Charm Charges gained
+1 Charm Slots


Mind Phylacteries
Notable
Can instead consume 25% of maximum Mana to trigger Charms with insufficient charges


Wildwood Persistence
Notable
5% increased Life Recovery rate per 5% missing Unreserved Life


Corrupted Lifeforce
Notable


As the Whispers Ask
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As the Whispers Demand
Notable
Ritual Sacrifice can be used on yourself to remove 20% of maximum Life and grant a random Monster Modifier\nA maximum of one Modifer can be granted this way

Reduced Mana
-30% increased maximum Mana

Reduced Spirit
-25% increased Spirit

Reduced Resistances
-20% to all Elemental Resistances

Attributes
3% increased Attributes

Charm Charges
15% increased Charm Charges gained

Charm Charges
15% increased Charm Charges gained

Life Recovery Rate
10% increased Life Recovery rate

Physical Damage
20% increased Physical Damage
Supported Skills deal 20% increased Physical Damage
20% increased Physical Damage
20% increased Global Physical Damage
Supported Skills deal 20% increased Physical Damage
20% increased Global Physical Damage
Supported Skills deal 20% increased Physical Damage
20% increased Physical Damage
20% increased Global Physical Damage
Supported Skills deal 20% increased Physical Damage
20% increased Global Physical Damage

Movement Speed
Monsters have 3% increased Movement Speed
You and nearby Allies have 3% increased Movement Speed
3% increased Movement Speed
You and nearby Allies have 3% increased Movement Speed
3% increased Movement Speed

Movement Speed
Monsters have 3% increased Movement Speed
You and nearby Allies have 3% increased Movement Speed
3% increased Movement Speed
You and nearby Allies have 3% increased Movement Speed
3% increased Movement Speed

Ritualist
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